Seam Ripper reference

How the tool works: patches and backups, what Ship does to a script, every command-line tool. These pages are about Seam Ripper. What the games’ files and scripts contain is in the Game reference.

Page What’s in it
Patches and backups The .srpatch format, making and applying patches, how your files are protected
How Seam Ripper works Ship, the decompiler, hashed names, output formats, troubleshooting
Textures, models and sounds Pulling the art and sound out of the game files
Command-line tools Every tool, and building the EXE

Table of contents